http://yanlinonline.net
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YAN LIN |
47 Hindhede Walk, #02-06 Singapore
587977 +65 97697139
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OBJECTIVE
To obtain a position as a game developer (programmer) and contribute to the entertainment technology industry
QUALIFICATIONS Skill Set ·
Unity3d, C#, C/C++, Flash and
Actionscript 3.0, ShaderLab, Python,
Panda3D, OpenGL, GLSL, Matlab, Perl, PHP,
mySQL, Assembly (Intelx86), VHDL, Adobe
Photoshop · Proficient in English, Chinese and (some) German
Professional
Masters in Entertainment Technology, Carnegie
Mellon University Anticipated
Spring 2011 · Asymmetrical Cooperative Gaming (ACG): Programmed the First-Person-Shooter and Racing modes, using the Unity3d engine, for the multiplayer game Fusion http://www.etc.cmu.edu/projects/acg and http://www.fusionthegame.com/ · Project Double-Click: Programmed educational Flash games and integrated them into a website, to encourage girls to be more interested in Science, Technology, Engineering and Math. · The Yume Project: Designed and programmed an animation user interface for a humanoid robot, utilizing Maya, MEL script and Python. http://www.etc.cmu.edu/projects/actroid · Programming Teaching Assistant (TA) for the Building Virtual Worlds course (Fall 2010) · Programmed virtual worlds using the PlayMotion, Head Mounted Device and Jam-O-Drum · One of these worlds, an interactive story called “Spare Parts”, was selected for the Building Virtual Worlds Show 2009
Game Programming Intern, Disney Interactive Media Group, North Hollywood Summer 2010 · Primary developer on several upcoming minigames and features for Disney's Toontown Online. Also contributed to game design and technical art on this project.
Bachelor
of Science, Computer Engineering, University of
Illinois, Urbana-Champaign 2006 - 2009 · Graduated with Honors, College of Engineering James Scholar Honors Program · Mathematics Minor · Twice recipient of the Brian & Sophie Leung Merit Scholarship (2007-2008, 2008-2009) · Specialized in Interactive and Production Computer Graphics Programming, Computer Vision, Image Processing, Robotics and Artificial Intelligence
IT
Temporary Staff and Graphic designer, Aljunied
Town Council, Singapore · In charge of website design and management. Wrote PHP scripts for online forms and image galleries so that users could upload files onto the website and the database. · Assisted the Public Relations department and provided illustrations in Photoshop.
Senior
Research with Professor Yizhou Yu, University of
Illinois, Urbana-Champaign · Implemented a smart edge-detection system (scale-space analysis) with color diffusion and edge segmentation, to extract diffusion curves from bitmaps. This method could be used to develop user-friendly digital software to assist artists in creating digital art. · Image Compression by Linear Splines over Adaptive Triangulations. I improved the current image approximation algorithm, reducing computation time under certain conditions.
GameBuilders,
University of Illinois, Urbana-Champaign · Joined as a freshman and learnt C++ while writing a spaceship-shooter game for Engineering Open House. Provided art and music for the game.
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